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Fast Algorithms for 3D-Graphics

Fast Algorithms for 3D-Graphics

Fast Algorithms for 3D-Graphics

Editorial: Springer

Pàgines: 354

Any: 1994

EAN: 9783540942887

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Sobre el libro Fast Algorithms for 3D-Graphics de G. Glaeser publicado por Springer al 1994:

The aim of this guide is to provide a mathematical background to the techniques of computer graphics. It develops gradually a graphics program in the C language which implements computer graphics techniques, and illustrates the use of the C language, emphasizing portability and speed.

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